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Vol.2 #4 (#10) - 32 PAGES, FC, OCTOBER 2009 - $2.99
Leito's dungeon uprising comes to a surprising conclusion...and someone must pay the consequences.
While Karic and Cassius come face-to-face with the fearsome 'Guardians of the Dusk & Dawn' and the truth behind the Templar's fall is finally revealed.
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Vol.2 #3 (#9) - 32 PAGES, FC, OCTOBER 2009 - $2.99
Karic and Cassius enter the splendor and terror of the Bright Realm, the day world which night-dwelling creatures cannot enter save by random accident, or through utilizing ancient Templar secrets. Is there a price to be paid for bypassing the Guardians of the Worlds? While the druids' obsession with the secrets of Death Magic continues, One-Arm Leito rallies the prisoner mice in a desperate all or nothing escape from the dungeons of King Icarus and Boris the Torturer.
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Vol.2 #2 (#8) - 32 PAGES, FC, SEPTEMBER 2009 - $2.99
Karic and Cassius must answer for ancient crimes of the Templar in the underground kingdom of the Mole Goblins. Yet a horror from the Haunted Wood stalks the tunnels, hungry for flesh and souls, and only a pair of condemned Templar stand in its way. While in the capital city of the mice-Dealrach Ard-Vale-mad King Icarus asserts his control; but is his Highness oblivious to the schemes of his own court, or is he intentionally pitting ally against ally to maintain his position. And Druid Priests use 'Death Magic' to unlock the power contained within the swords of fallen Templar.
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Vol.2 #1 (#7) - 32 PAGES, FC, JULY 2009 - $2.99
The second chapter in the saga of the Mice Templar begins here!
The Templar have fallen, leaving the natural world in the grip of tyrants and ever-increasing chaos. The promise of restoration for the Templar and the salvation of all creatures now lies in the paws of the newly-knighted Karic. But as sinister powers seek to thwart him, others are desperate to use his mission for personal agendas. Now Karic is anxious to complete his training so that he might rescue his family from slavery. But his new master is Cassius, a bitter Templar exile who does not believe in Karic's destiny. Their journey takes them to the legendary Haunted Wood, a dead forest inhabited by Diabhlan, ancient evil spirits hungry to feed off of living souls.
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Trade Paperback - 216 PAGES, FC, JULY 2009 - $17.99
Collects #1-6. Before their fall, the Templar preserved the order of the natural world, maintaining the balance of life and death for all creatures. But an ideological dispute pitted the noble brotherhood against itself, where they destroyed themselves in a vicious civil war. Chaos descended in their wake, where predatory and scavenger creatures now reign supreme bringing anarchy to the night world of the Shadow Time. Yet the young mouse Karic receives visions from the gods that their creator Wotan has chosen him to challenge the imbalance and restore the order of the fallen Templar. But before he can even comprehend his supernatural calling, his home is destroyed by vicious rat marauders, and his family is taken into slavery. Karic soon learns of an ancient prophecy that one mouse will be chosen to recreate the heroic exploits of the past, and thereby save his family and his people. But Karic's calling soon makes him both a target of his enemies, and a tool to be exploited by those seeking to use the savior of all for their own schemes. And thus begins the first chapter in an extraordinary adventure of magic and wonder, faith and valor, and of one small mouse whose destiny might change the entire world.
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Hardcover - 200 PAGES, FC, DECEMBER 2008 - $29.99
Before their fall, the Templar preserved the order of the natural world, maintaining th balance of life and death for all creatures. But an ideological dispute pitted the noble brotherhood against itself, where they destroyed themselves in a vicious civil war. Chaos descended in their wake, where predatory and scavenger creatures now reign supreme bringing anarchy to the night world of Shadow Time. Yet the young mouse Karic receives visions from the gods that their creator Wotan has chosen him to challenge the imbalance and restore the order of the fallen Templar. And thus begins the first chapter in an extraordinary adventure of magic and wonder, faith and valor, and of one small mouse whose destiny might change the entire world. Collects THE MICE TEMPLAR #1-6.
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#6 - 32 PAGES, FC, OCTOBER 2008 - $2.99
As dissension is revealed within the Templar priesthood, Lord Wotan makes a powerful public declaration regarding Karic’s destiny, and Cassius is
entrusted with a secret mission and a sacred task he no longer believes in.
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#5 - 32 PAGES, FC, MAY 2008 - $2.99
The sacred Readers of the Wheat declare final judgment on Karic's life and his validity to fulfill the Prophecy within the heart of the Great Ash Tree. While Templar rivals Pilot and Cassius each face the ancient vengeance of bats. And Rat Captain Tosk's slave train arrives at the capital city of the mice at last, Dealrach Ard-Vale--the Shining City--where rats, mice & weasels live together in peace…all under the cold and baleful gaze of King Icarus and his court.
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#4 - 32 PAGES, FC, MARCH 2008 - $2.99
Only the legendary Readers of the Wheat priesthood can approve Karic’s destiny as the prophesied liberator of all mice. But only knighted Templars dare enter their ancient fortress within the Great Ash Tree, while Karic must first survive the sacrificial rituals of the fearsome druid-witch Black Anaius. Also, the Hooded One reveals his name, and it may cost the life of Pilot the Tall.
Thus continues an extraordinary adventure of magic and wonder, of faith and valor, and of one small mouse whose destiny may change the entire world.
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#3 - 32 PAGES, FC, JANUARY 16 - $2.99
Karic and his mentor Pilot find themselves caught between the ravenous hunger of "The Many," the fearsome, hooded pursuer from the Templar's past, and a horrifying creature that exists as a living nightmare.
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#2 - 32 PAGES, FC, OCTOBER 10 - $2.99
Karic begins his studies in the martial disciplines of the legendary Templar under the tutelage of wandering knight Pilot the Tall, and experiences mystic dreams of the ancient battle between owls and bats for supremacy of the night sky. Stalking both is a vicious, scarred rival from Pilot’s past and the fall of the Templar. But neither hunter nor prey may possess the skills necessary to defeat the ravenous horde knows only as “The Many.”
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#1 - 56 PAGES, FC, SEPTEMBER 5 - $3.99
For the young mouse Karic, the Mice Templar are merely an exciting legend. They were real, though, and a vicious civil war left them scattered and all mouse culture in the grip of brutal rat masters. When Karic's family is enslaved, he realizes their only hope of freedom lies in his paws... if he can only find the courage and strength to become one of the legendary Templar himself.
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